Viewing: game audio - View all posts

Crunch, crunch, crunch! 

Ever since my performance at the Layne Staley Tribute show I've been up to my ears in game audio. Between pixelations and slotifications and my own music, I've been burning the candle at both ends. It's alright though. See, even though there's a lot of crunching going on, I'm in my happy place. That's right, I love the crunch zone! The reason why I love the crunch zone is because attention is given to the audio department (me) and lots gets done during this phase.

Is it optimal? No. But I love seeing and hearing the results that grow during crunch times.